pub trait AreaModel {
    // Required methods
    fn without_gaps(self, gap: &Gaps) -> Area;
    fn move_with_offsets(&mut self, offset_x: &Length, offset_y: &Length);
    fn adjust_size(&mut self, node: &Node);
    fn expand(&mut self, size: &Size2D);
    fn max_area_when_rotated(&self, center: Point2D) -> Area;
    fn clip(&mut self, other: &Self);
}Required Methods§
sourcefn without_gaps(self, gap: &Gaps) -> Area
 
fn without_gaps(self, gap: &Gaps) -> Area
The area without any outer gap (e.g margin)
sourcefn move_with_offsets(&mut self, offset_x: &Length, offset_y: &Length)
 
fn move_with_offsets(&mut self, offset_x: &Length, offset_y: &Length)
Adjust the available area with the node offsets (mainly used by scrollviews)
sourcefn adjust_size(&mut self, node: &Node)
 
fn adjust_size(&mut self, node: &Node)
Adjust the size given the Node data
fn expand(&mut self, size: &Size2D)
fn max_area_when_rotated(&self, center: Point2D) -> Area
fn clip(&mut self, other: &Self)
Object Safety§
This trait is not object safe.